Portfolio

C++/C#/Unity Software Engineer

Available for work

Tertychniy Evgeniy

I'm an experienced cross-platform game developer focused on building well-architected, reliable systems that directly support real product goals. I'm highly self-sufficient and enjoy solving complex technical challenges, consistently delivering durable, effective solutions. I've developed and maintained applications serving millions of users, ensuring long-term stability and performance at scale.

All projects

A compact index — hover to lift the page.

The Cooking Game VR thumbnail

The Cooking Game VR

VR (SteamVR, Meta Link PC, Meta Quest)

Unity, OpenXR, Wwise, URP, Netcode for GameObjects

Featured
SpaceBac thumbnail

SpaceBac

PC (Steam)

Unity, SteamAPI, Zenject, PrimeTween, Input System

Featured
Daisen thumbnail

Daisen

PC (Steam)

Unity, URP, Zenject

Featured
MyAniList thumbnail

MyAniList

WebApp

C#, AspNet, EF, SQLite, Razor Pages

Featured
Farm Fusion thumbnail

Farm Fusion

Android, IOS

Unity, Zenject, Firebase, Google Play Services

Featured
Wind Engine thumbnail

Wind Engine

Windows, Linux, Mac, Web (Wasm + WebGL)

C++, Boost, OpenGL, Ultralight, TypeScript, CI/CD

Other
Asset Pipeline thumbnail

Asset Pipeline

Windows, Linux, Mac, Web (Wasm + WebGL)

C++, Boost, Zlib, CI/CD

Other